Thursday, 23 June 2011

me again

hey again,
I fiddled about a bit with mental ray to get some better renders to show you what I have so far and here they are.


let me know what you think please folks :)
cx

almost finished

Hey all,
I tried to post yesterday, but I couldn't upload images for some reason, so I will upload the images and today's progress as well.
Today I have finished the modelling stage of the vehicle, besides part of the gun, and I have almost unwrapped all of the different sections of the vehicle.
Here is what I have so far






I can't wait to start to see some textures and normal maps on this thing!
Let me know what you think please folks?
cx

Monday, 20 June 2011

anoter truck update

Hey everyone,
I'm sorry I haven't  updated much recently.
I have started to unwrap the model and I have now continued with some more modeling so here are the results.


  I really like how this is coming along, but I feel that it is going a little slow so I am trying my best to speed up the process.

Let me know what you think please guys,
cx

Wednesday, 15 June 2011

truck update

Hi all,
here is a quick update of how the truck is going.
I've now added some more parts to the back and top.


I think that now I am going to attempt to unwrap some of model and see how it goes. This is still a learning process for me as I am not totally familiar with the maya unwrap tools yet so it should be fun.
See you soon,
cx

Tuesday, 14 June 2011

hello again

Hi guys,
I have been working on the truck some more and here are the results,




I am thoroughly enjoying working on this model and I can't wait to start texturing it.

Let me know what you guys think please
cx

P.S. I know the renders are a bit rubbish, I haven't remembered how to do nice renders in maya yet so this is what you get for now .

DREDD

Hi guys.
Now that class is finished, I am working as a team with a Judge Dredd level that one of my friends has designed. I have been asked to do the street scene section of the level and so that is what I am doing.
I have decided to do all of my work in Maya so that I can get used to it properly again, so that is what I'm doing.
The first thing I did was make an extremely basic manhole cover. I did this so that I could figure out how to unwrap and texture in maya. I did this with no help from tutorials and here is the result:

I know it's not the highest quality asset in the world, but it was a first time so I am quite happy with it.
Now I am working on this beast:
Its called a JGSDF type 96 and it is a Japanese armoured vehicle. I will be building it, then adapting it to a more futuristic design because it is supposed to fit into the judge dredd world.
Here is what I have so far:





It's still in the very early stages at the moment, but I assure you that it will look great when it's finished.
I thought that this project will be good because I trust kev's designs and I also thought it would be good because I don't really like judge dredd so it would be a good chance to show that I can also work on a project when I don't like it. I am enjoying myself though, and I am learning new things every day.
Catch you all soon.
cx

P.S sorry about the lack of posts recently