I've been working on Frank's jacket today.
I added the smaller detail, such as seams etc in mudbox, and I have worked the fabric into the normal map so now we have a more realistic result.
Here is the progression of today.
Working in the detail in mudbox |
New normal map with shading added |
I reduced the amount of shading used |
I added a normal overlay of the fabric but it's too strong |
I lowered the strength of the weave and this is the final result |
I am really happy with how this turned out and I am hoping to get the pants and shirt to a similar standard.
Let me know what you think please people.
cx
2 comments:
that's some of your best texture work yet mate. great stuff!
Thanks dude! I'm actually really happy with it which is odd for me lol. I really appreciate it as it means a lot coming from you ^_^
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