I fiddled with mudbox today and I've put a basic texture on it to match the jacket.
I wanted to use xnormal to extract the ambient occlusion and normal map, as it gives better results, but the machine that I'm on hasnt got it, so I will do that when I am at home.
Here is what I have done today.
Let me know what you think please guys
cx
Wednesday, 16 March 2011
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1 comment:
looks brilliant but he needs a belt :)
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